All hail the color mix!
- V
- 2 days ago
- 4 min read
The first childhood block game I return to is Glass Tower 3! This was definitely one of the more enjoyable games I've played. Simply because of how simple and relaxing it is.
Levels 45 and 46 are a cakewalk. Level 47 was a little tricky. Especially because of this one red block just below the top triangle that was put just in a spot where it could easily fall off. Seemed like no matter how I broke the blue glass blocks, one of the red glass blocks would eventually fall over because that tower of red blocks was so thin. Eventually I got a freeze power up and was able to finish the level with all red glass blocks in tact. Level 48 was a similar story. Again, this one freaking red glass block that could easily fall over because of where it was placed. I had to rely on a magnet power up to get me through this one. Level 49 once again had a weird ass structure. Hell just even opening the mystery package of blocks could make the tower fall over. Thankfully as I was playing this, I just happened to find a series of glass breaks to avoid any red blocks falling over.
Level 50 I defeated pretty quickly thanks to a color mix that made it easy to keep the red glass blocks alive. Level 51 had this annoying red triangle glass block at the very top that was very susceptible to falling. Though thankfully it only took me a few goes to figure out how to avoid that. Level 52 was conquered in just a few tries too. Level 53 had this weird ass configuration with 3 red triangle glass blocks held in by a box of blue right angle blocks. Despite a symmetrical design, it was still hard to avoid getting any red glass blocks to fall. Thankfully on one of the goes at the level, I got an abundance of color mixes which helped me clear the level. Level 54 used those chained unbreakable blocks again and a shit load of mystery block package blocks. So this level had a shit load of luck involved. Didn't take me too long to beat it. But when I did, I just barely as a small red glass block was on the verge of slowly sliding off but somehow didn't.
In level 55, I once again relied on color mixes to help me clear it. Because oh boy... more glass blocks stupidly vulnerable to falling off. Level 56 was a pain in the ass too. With a big but thin tower of blocks. Leaving red blocks vulnerable again! Once again, thanks to the color mix for helping me clear the level. Level 57, I did not use a color mix, I used a magnet to help me clear the level and hold all the red blocks tot he middle. Cleared level 58 my first try. Thanks to a red block that some how managed to stay up despite looking like it was clearly going to fall off the platform. Level 58 had a weird pyramid kind of structure. With of course with red blocks at the thin top. Thanks to the color mix and magnet for helping me on this level. Level 60 had a weak thin structure again with more red blocks on the edges that could easily fall off. Thankfully, my friend the color mix was able to shuffle the colors quite nicely!
I got through 61 in a cakewalk. 62 took me a couple tries but a magnet was able to help me. 63 looks like someone just threw a random shit of blocks all over with a red triangle block at the bottom left just... sitting there. Thankfully a mystery block was able to stop a red block from falling. I nearly restart the level but thankfully if you leave the mystery blocks as just a mystery when they're falling, it doesn't cost you a life. Levels 64 through 69 I just blasted through. Those ones were easy. And then there was level 70. Almost looked like a house of sorts. This one I did not blast through. And on the try where I was perfect, a clutch color mix turned a red glass triangle into a blue one. Just in the nick of time. Level 71 didn't take too long. Level 72 good grief. i mean looking at it is a nightmare. Nearly the whole screen is filed with blocks so you really need to figure out how in the fuck you're supposed to get all the blue glass blocks broke without taking down any red ones. Though surprisingly it actually took me just about a minute to beat this level.
Level 74 wasn't too horrible. Same with 75. 76? Yeah I hated this one. One wrong block broken at the wrong time and the whole damn tower collapses. Regardless of if it's the first block you break or the 10th. I mean you really need to break the blocks in the correct order or you're restarting. Assuming you're going for a perfect game like me. Eventually I did clear it after a color mix made the last few blocks easy to break. 77 took me a few tries but not too many. A magnet in level 78 thankfully got me to clear it and the package block was clutch to not have any red blocks fall over. 79 was beaten quickly and so was 80. 81... oh boy another big ass tower with vulnerable red blocks? Could this get any more not better? Even when I was close to beating the level, one little red block could ruin my damn day. This was definitely one of the levels that took me the longest. Thankfully, and finally after a clutch color mix, I got the blue and red blocks to go in my favor and could easily break the blue blocks without worrying about any falling red blocks.
Level 82 was a tower with feet. A bad tower. And it had an unfair package block where it could potentially have a red block that just slides away off the platform. Beating this level needed more luck because of bad block placement. It took until a magnet block and thankful luck that the red blocks stayed put on the platform and I got the 3 stars. Yeah I think that's enough glass block breaking for now. Any more of that and my neighbors will think I turned my place into a damn rage room or something.
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