It's just like the ads!
- V
- May 29
- 3 min read
Updated: Jun 1
Yeah you want... those games? Now you can play them! In fact there's a lot more of them because this was the sequel! I continue my playthrough of "THOSE GAMES" 2! The levels definitely get a bit more challenging but nothing not able to be handled. I continue seeing how popular I can be in Spellbinding Scroll. Stage 10 was definitely the toughest in that game so far. Having to figure out which panels to knock down given that they're all close and in a straight line. Plus with lovers that you have to figure out whose hearts to fill. There were a lot of restarts on that level because I kept bumping into people because I didn't fill up their hearts enough. Boy they are so needy.
Draw and Guard was a new one of "those games" ended up playing. The idea, protect a cat from bats by drawing a... lat? I don't know I can't think of a word for "line" that rhymes with cat or bat. But you get the idea. Protect the cat from the bats. Obviously I just started this game so the levels I played were pretty easy. Those poor bats tried so hard and got absolutely no taste of the little kitten.
I return to Knock-Back Shooter to take down some more of those pesky goblins. Stages 11 through 14 were a breeze. 15 was a little tougher. Given the tiny ass wall that was moving up and down and having to aim right and fire at the right time. Stages 16 through 20 were easily cleared.
After that, it was time to give Mr. King and Mrs. Queen some more water in Pin Pull 2! Stages 11 and 12 were quickly beat. 13 was a little tricky but once I found out it was water first then metal ball, it was smooth sailing to the end. Though I did have to beat the level twice because even after all the water is in the cup, the timer keeps going. Stage 15 introduced a little water mill mechanic. Slow spinning blades that transported the water. Stage 16 was the same as 15. But now there was buttons you could press that would change the turn of the blades! Stage 20 was definitely the most challenging. There was a shit load of pins and one correct combination to pull or move them. I had to get the lava out of the way without putting it in the cup, move the water to the appropriate side, get the metal ball to press the button to switch the rotation direction of the blade. After I beat the level, I definitely felt like I made that level harder than it should've been.
Numbers Dungeon took nearly half the whole stream. Stage 11 took me about 10 minutes. 12 through 14 were nice and quick. 15 is where I struggled. Despite the layout of the stage being linear, only a certain combo worked. The first few moves were easy. But then it comes time to figuring out who to attack and in what order. Along with figuring out who to leave behind. Several times I came so close to being able to defeat the boss. But it's like every time I came just short because I attacked the enemies and collected the items in the wrong order. There was a time I made it to 993 I believe and I needed 1000+. I was so close. And I was determined to defeat this stage boss. The short end of the stick is that I needed to divide twice at the end and then go for the gold. After that, the boss was taken down with ease!
Now maybe if I took a minute to sit down and do all the math in my head, I would've completed that stage... much faster.
Comments