Yeah. That's fair.
- V

- Aug 4
- 6 min read
I check out the 2nd Spy Fox game in my Humongous Summer Games 2025 block! This time, let's just say... some assembly might be required.
Agent Gracefully hands Spy Fox a smelly bag. er... sorry... a S.M.E.L.L.Y (Society for Meaningless Evil, Larceny, Lying, and Yelling) bag. S.M.E.L.L.Y is the evil nemesis of SPY Corps. I am tasked to take the bag to the headquarters. And given a small pill which is apparently dehydrated skis. Yeah I don't know how in the fuck that works. Once Gracefully flees, Spy Fox is instantly ambushed and needs to get away. Conveniently he finds himself in a little cabin with a convenient bucket of water. After tossing the pill in the water, they do indeed turn into skis. Still don't know how the fuck that works. I ski down the mountain, avoiding the bad guys, and meet with the chief. Turns out what was in the box was a giant evil robot dog. Some assembly required. Looks like all that was in the box was the assembly instructions. Seems like there's a World's Fair I must infiltrate. Spy Fox heads to the mobile command center to meet with Monkey Penny and Professor Quack. Inside this mobile center is a fake ID maker. Ah so now Spy Fox is getting into the crime business. Very interesting. And good ol' reliable spy gadget vending machine filled with tools like skates, alarm deactivator, finger print replicator utensil kit, hell even heat in a can! And yes, professor quack still eats the blueprints.
I head to the entrance of the World's Fair. Or the service entrance at least. But I can't. You wanna know why I can't? I need a cashier ID. Thankfully I just used the photobooth to take a picture of myself as a cashier. And I head down to the mobile command center to make my fake cashier ID. So I show the guard the ID and he lets me through. I first enter through what seems to be a kitchen run by some... cow looking chef. Not much to do here for now so I head onwards where I meet with Napoleon Le' Roach. Where he explains his evil giant dog robot is used as a center piece for his fair. And that his plan is when people enter the fair, it'll wind up the dog and once wound up enough, it'll cause massive destruction and chaos and despair. Of course Spy Fox needs to stop that from happening with the off switch, activation code, and getting past the Achilles heal security device. And this Roach dude is so confident that he can stop Spy Fox that he locks Fox up in a chamber made in the mouth of the robo dog. Which is easily broken out of by putting some gears in their right places, letting one of the teeth sink down which can let me slide down the ladder.
And into the fair! But first, I find out Walter Wireless has intercepted a message from Dotty Dash. And that the message was coming from an exhibit known as "Wee World". Could you not have picked a better name for such an exhibit? I check out some of the exhibits including a little forest kind of area. Or plant world. Run by Madam Ladybug. Who is quite upset that she received a fly trap as opposed to a red rose she wanted. Locked in a cage secured by a combination lock. The trap also seems to be holding the off switch for the robo dog. Next, I find the Achilles heal of the dog. And take note of someone entering it by breathing into the security system. Mr. Bunny as we'll call it drops a pair of glasses that I can use to see the display of said security system. Doesn't look like it liked Spy Fox's breath. I need to find out what kind of breath it needs. I get a notification that an informant has a tip about the off switch at the "Food of the future" exhibit and that I need to ask for the candy apple. So I do that. I am given the apple but the exhibit owner seems clueless. Turns out, she wasn't the informant. But instead, it was a worm in the apple. Who gives me a small leaf with the info I need but it's too small. What can I use to make small things big? A magnifying glass! Which is what plant world had!
I head back over there to find the combination code to the fly trap cage. I open it but I can't seem to do anything after. Clicking on the cage just starts a small conversation between Madam Ladybug and Spy Fox. So I check out the ice rink. I remember picking up a set of spy skates. And it seems like if the judge enjoys the performance, he throws down a red rose which is what I need. Unfortunately, Spy Fox is not a good skater so I get no rose. Cool. Now what? I find Wee World but can't seem to get in. And I'm not able to use any of the keys to the side. Now I just need to figure out how the hell I get back to the mobile command center. Though before I do, I get some intel from the Amazing Caped Cod regarding the triple greasy axel ice skating move. That that the individual who did it even works at the fair. The masked she-bear was her name. And I recall interacting with a massage therapist who happened to be a bear. And sure enough, she was the one! And she gives me a page in a magazine containing the diagram for the move! Cool! So now I just head back to the ice rink, do the move, and get the rose! Okay... it's not that easy. I try to give fox the diagram but he just keeps screaming that that won't do him any good. And no, getting on the ice doesn't give me a rose.
So now where do I go? After I realize that the souvenirs station is also the fair exit, because I absolutely did not see the big ass EXIT sign before, I am able to find the headquarters and meet with Walter Wireless. He tells me he was given info about the off switch activation code. But he couldn't get any more than that. Once again he tells me that the signal came from the Wee World exhibit. I just needed to find a way in. I find a museum in the fair which just so conveniently has a thermometer. A big one at that. I guess the statues in the museum need to be kept at a cool temperature. But using my heat in a can, I crank that fucker way up. Which makes no sense since I'm not really affecting the temperature of the museum. More so just tricking the thermometer itself. But that's enough to concern the guard and have him call the air conditioner repair place. And also have him leave. I check out the statues. But the most important one is Bert Barracuda. Which has a chef uniform I can swiftly take. And that'll be important to trick the chef at the fair service entrance. Especially since it'll let me use the ovens. And one of the spy gadgets is an invention that lets me snap a picture of a key which then when baked, replicates that key. And you know what place had keys? Wee World!
Despite me having taken a picture of a key, it takes me a stupid long time bumbling around for no fucking reason when I could've just taken the picture into the oven. I literally even had the chef uniform on to access the oven. But you know me. I am stupid. It took me until over 70 minutes in that I finally used the key to Wee World... and it was the wrong fucking one. And it took me an embarrassment to realize the door had a SIX above it. I was about to start trying every key one through six when I realized I should've snapped a picture of key 6. And guess fucking what? That was the key that let me in! Gosh... I know these Humongous games are kids games but playing them makes me just go full on stupid mode I tell you. When my answer is quite literally in front of my own damn two eyes. I think I need to reassemble my eyes. Or my brain. Or both at the matter.





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