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All because of one TikTok I saw of this game

  • Writer: V
    V
  • Feb 16
  • 9 min read

So here's a story. Why did I get Luto? I saw like... one 20 second clip of a streamer playing this on TikTok where the game does something weird and wild and... that's it. That's why I got this game.


So once I get my settings configured, it's time to get in. I hit new game and oh jump scare already. It's going to be that kind of game huh? To my surprise, I was thinking I was still in a cutscene when I realized I could actually move around in... whatever the hell this desert is. This is also when we meet Mr. Narrator. Describing the situation as it happens. Yeah this desert is getting violent quickly. However it seems like this desert was just one of Sam's many nightmares. Sam being the dude I am controlling. Chapter 1: It's happening again. Yikes seems like Sam let his emotions get a little... dumped... hard on... his mirror. But a smiley sticky note makes it all the better! Seems like we're in the process of a move. I'm not entirely sure though if it's in or out. Seems like this was a family house. Hence all the many rooms that are here. Poor front hallway clock seems like its had better days... you know... when it was working properly. Anyways, I grab my keys to make my way out. Not before picking up a small little in memoriam. Joel Hale passed away on March 30th, 2019. I'm not sure what relation Joel had to Sam. But it seems like they enjoyed each other truly. Joel always found a way to make even the worst things have some light to them. May he rest peacefully. Before I head out for the day, I check out the basement where... things get... ominous. There were a few things here I could pick up. A word card with both the English and Spanish translations. And a small writing piece about this equals sign symbol. Not sure if this is Sam's study. But someone is seeing an equals sign that haunts them. And they spend time here in the basement trying to figure out what the fuck it means. Now I head out the door... it's Tuesday now. Right back in the bathroom where I start my day. Oh now I also realize I have a run button. I don't like that I have a run button. Why can I run? There was a paper on the upstairs railing I missed last time. Just a little progress list of the rooms finished during the move. Again, I don't know if it's in or out. I am also given controls to access my inventory. Stuff I have picked up so far. Sam's grandmother Delores' chest is also here in the front hall. However as for now it can't be opened due to nobody knowing where the hell the key is. Maybe it's in the chest. How funny would that be?


Nothing seems to be new in the basement. So out the door I go and now it's Wednesday. Same fucking song and dance. Apart from the slightly different lighting. Seems to be a little more cloudy this time. And uh... the police are here? Oh Sam what the fuck did you do? Though it wasn't actually the cops. Wasn't even anything to do with police. But it seemed to be a toy ambulance whose battery seems to have just died. I also find a sketchbook. Filled to the brim with lovely and innocent drawings Sam used to doodle... and then I open it and holy fuck it is not lovely or innocent at all. What does Sam see that we don't? I'll tell you I do see a phone here in the front hallway. And I can actually dial numbers into it. Seems like we're going to have to call someone. Wait where are Sam's keys? Usually they're out here in the front but... not this time. No the front door won't open... from the inside? Turns out the keys were in the bathroom. How'd they get there? It's Thursday now... "The phone... the phone is ringing!" heh... sorry... yeah I watched Wonder Pets when I was younger. XD! So I pick up the phone. I don't know who it is. But they're warning me to... "[not] let him get to [me] again"... who? The narrator? Given he told me not to mind it? And now there's a sudden banging noise coming from somewhere in the house. Yeah. Cool. I love that. Sounded like it's coming from the basement as I uncover a secret trap door. Welp. No other way to go other than down. Oh boy here we go. Chapter 2: Beyond the noise. Making my way across a very... run down hall way and... uh... I just... had a whole other house underneath mine? Okay yeah that makes sense. There was a small table that had a sketchbook sheet on it. Titles for... something... oh and if you thought that malfunctioning clock before was bad? Well there's one here where it's just going all over the damn place. Like a clock running 1000 times the speed it's supposed to be going. There's a couple doors in a dark corner of the upper floor here I can't seem to open yet. So down the stairs I go. Someone's been here before me. Hence the hole in the wall. There's another crazy clock here I can deactivate. And another Spanish/English card I pick up. There's also a note here from... well I don't know if it was from my mom or someone elses mom.


Heading onward, there was another locked door that... maybe seemed to go to the outside? I mean I hear more sirens but for all I know it might not be what it looks like. Another locked door here but I can look through the peep hole... oh is it ever so creepy. I don't like the look of that horrifying looking head. There's also a big panel that has the number 1 written on it. And at the end of this side is... uh... my bathroom? Like no it's my bathroom from the main upper house. Down to every last detail. Besides the smile sticky note in the center of the mirror which is equally as shattered. On the right side now of this area is a little stand. There's another sketchbook sheet and a phone here. Along with the start of a phone number on a bulletin board here. 555-.... Also on the board there are 4 letters put in a certain order. F, A, D, B. Am I supposed to link these letters to numbers? It would make sense. Going down the stairs where I find another crazy clock on a chair. And then out the door where I am... back to... the upper floor of lower house?... sure... you know... nothing has to make any fucking sense anymore. There was another crazy clock I found. But I couldn't get to it because the door frame was boarded up. A new door though has opened up. I pick up another Spanish/English card. And standing before me are... 3... ghost... looking... things... horrifying. Near the siren door is another crazy clock. And there was one above the door after the phone. You know this game really does give P.T. vibes. About how it loops over and over and over again. But with every loop it's like something changes. Like this time there's suddenly a clock I find in the tub. As for the door that had the peep hole on it? There's currently 6 X's around it with what looks like can be 1 more. I connect the dots that these X's are related to those clocks I find. And I know where the last one is. I just have to get to it. As for the phone number, I try 555-6142. Numbers relating obviously to the letters and where they appear in the alphabet. But alas that didn't work. Those letters must connect in another way. Oh yeah I forgot to mention, pressing the SOS button causes a fucking earthquake because... yeah. I hear a loud squeaky noise after I press the SOS button.


There's a swinging light in the ladder room with a hammer hanging on it. Unfortunately it's just out of reach. But I feel like I really need that hammer. I don't know how the fuck I figured it out but pressing that SOS button a lot made the house shake so much that the hammer fell off the lamp. Alrighty. Hammer acquired! With the hammer in hand, I could use it to get rid of those 2 wood planks and deactivate that final clock. Here I also find a picture of... "monkey bros"... okay. And another Spanish/English card. I can finally open the peep hole door-that's not what I was expecting. What I saw through the peep hole was not at all what was behind the door itself. A lie multiplies 7 times. Well that's creepy. Though weirdly and very horrifyingly I could still look through the peep hole and still look at what I saw before. Again, I don't know how that works. But sure. I found another note in the room. I don't know who wrote it. Looking back it almost looks more like a transcript more than a note. Between Sam and... someone else. Looks like a relative to Sam. That of which wasn't feeling well at the time but still wanted to hang out. Seems like we might get an idea of who this person was. Can't 100% confirm but I do find a... busted up monkey doll that belonged to one named Isaac. The transcript did mention monkeys. So now what do I do? I check out the sketchbook now. There's a couple pages that have little boxed illustrations. Labeled A, B, C, D, E, F and G on the back. C and E being blacked out. But could these little drawings connect back to figuring out that phone number? I get just a rough idea of what a couple of the numbers can be. But to no confidence yet. Image D in the sketchbook shows 4 ghost figures. But here in the house there's only 3. Ghost 2 is missing. So perhaps 2 is the 3rd number in the phone number. 555-XX2X. The clock in the drawing looks like it's showing 4 o' clock and that... monkey or mouse head in image A looks similar to the head I see through the peep hole. So if maybe A is 1, B is 4, D is 2, then what would F be? Looking through the mirror doesn't tell me jack. But all I need is 1 number. So if I am confident that my other numbers are correct, I could just brute force the final number until someone picks up.


Alas I think I did indeed get one of the numbers wrong. I tried all 10 numbers to fill in for F and all 10 lead to nothing. Well shit. Now the title for drawing B is named "The drowned hour". I connect that with... maybe it doesn't have to do anything with what time shows in the drawing but what time it is on the clock in the tub. Which here looked to be 5 o' clock. So maybe B is 5. Not 4. I tried brute forcing again but it seems like one of my other numbers was still wrong. Shit. I do feel confident that B is 5 and D is 2. Could maybe A be 7? Not 1? The title for A is "The big lie" after all. And "A LIE MULTIPLIES 7 TIMES". So maybe it's 555-X725? Back to the phone and I shit you not the first number I try, 555-1725... works... fucking... works. It's the voice again. Who it is... I don't know but it feels me that what I just went through was a "test". The voice once again warns me that Mr. Narrator will find ways to trick me like he has before. I don't exactly how he's tricked me per se. But maybe that's part of the trick is feeling like I am not being tricked at all. Siren door suddenly opens and... sure enough it was indeed more toy emergency vehicles. One of which leading me to the next portion of this underground house... I am not alone. I do find another sketchbook drawing. Anyways I think this is a good stopping place. Though to make sure that my progress is indeed saved. I do admit my heart does drop a bit when I hit continue but I am back to that desert nightmare. Oh fuck do I have to do all that again? Thankfully no. The desert scene goes a lot faster and when I wake back up, I am brought back but only a little bit. To the point where the siren door was opened. Crisis averted. It's funny. Both this game and Moral Dilemma feel almost similar in a way. Yes they are vastly different yet... almost feel like they have the same soul. I mean yes there is a narrator that follows me around. But the fact that I got these games back to back almost feels like... is Mr. Wheel trying to tell me something? Has he been trying to tell me something all this time? Is there... lore to Mr. Wheel? And I haven't figured it out yet? Well... things sure as hell got interesting here. Mr. Wheel lore. Now that's quite the story ain't it? If say Mr. Wheel does indeed have lore, you better believe I will figure it the fuck out.


What in the hell is Mr. Wheel hiding from me?

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